
My background sits at the convergence of storytelling through architecture, cinematic production, interactive media, and game design. That combination is intentional. The best stories do not just unfold, they immerse. I’ve spent my education and early career learning to capture that magic.
I have written, directed, and produced short films and games. At USC, I worked with Sony virtual production technology, designing for LED volumes using the same cutting-edge techniques reshaping how film and television are made today. I also dove into large-team game production, shepherding games and teams from pitch to release (and GDC). Because I believe the best stories are not found in one art form, I speak both cinematic and interactive languages fluently.
I am based in Los Angeles and looking to connect with and contribute to teams doing ambitious, imaginative work across film, virtual production, and games. If that sounds worth a conversation, I’d love to chat!
